In 2006 I fell in love with narrative filmmaking at SCAD, earning my BFA in 2010. After graduation I transitioned to working as a full time visual effects artist at renowned production studio 1stAveMachine and have been freelancing in the advertising and video game industries ever since.
For the 2014 console game Skylanders:Trap Team I served as a Lead Lighter/Compositor developing looks and workflows for 22 mins of game cinematics.
Currently leading the Lighting for a series of sketchers commercials, and working with the studios pipeline TD to develop tools and workflows for the studio's future projects.
Look Development,Lighting, Shading, Nuke Compositing on High end Production at a startup studio.
Stereo Nuke Compositor/ Lighting Artist for SkyLanders: Swap Force - In game cinematics
3d Generalist,Compositor, VFX Lead
Qualification: Narrative Filmmaking. 35mm- Digtal
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